How can we improve project performance?
How can we facilitate behavioural change to enhance teamwork, nourish creative thinking and increase engagement in the project management environment?
We need to make it fun, challenging and rewarding for stakeholders!
This webinar will introduce the models of Gamification and Serious games used to help organisations to achieve their objectives, increase performance and productivity, and become more innovative.
The speakers will provide a theoretical basis for why these solutions work and support it with practical examples from real business and project scenarios.
Dr Agnessa Spanellis
Assistant Professor in the Edinburgh Business School at Heriot-Watt University (UK) and a lead of the university Gaming Research group (GIECS). Interested in how Gamification can help organisations improve their performance, e.g. become more innovative or transform into learning organisations.
Nicki Kons, PMP, PMI-RMP, GARP-ERP
A Risk Management and Earned Value Management researcher, lecturer, consultant and mostly known for her unconventional thinking. A multi-disciplinarian expert who incorporates engineering, IT, business & finance and political science concepts into strong coherent business action.
Shai Davidov, PMP, CSM, PRINCE2, FAPM
Associate Professor in the Edinburgh Business School at Heriot-Watt University (UK), specialising in Project Management. He assists organisations to improve their business results, by strategically planning and implementing the project, programme and portfolio management cultures, processes, tools and techniques.